Add windows layer

This commit is contained in:
Martin Pander
2026-02-28 07:48:13 +01:00
parent 264f0ec8bd
commit d59d8930bb

View File

@@ -3,6 +3,8 @@
#include <dt-bindings/zmk/keys.h> #include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/pointing.h> #include <dt-bindings/zmk/pointing.h>
&lt { tapping-term-ms = <150>; };
/ { / {
chosen { zmk,physical-layout = &default_layout; }; chosen { zmk,physical-layout = &default_layout; };
}; };
@@ -17,7 +19,7 @@
#binding-cells = <2>; #binding-cells = <2>;
tapping-term-ms = <150>; tapping-term-ms = <150>;
quick-tap-ms = <175>; quick-tap-ms = <175>;
flavor = "tap-preferred"; flavor = "balanced";
}; };
backdel: backdel { backdel: backdel {
@@ -28,6 +30,16 @@
#binding-cells = <0>; #binding-cells = <0>;
mods = <(MOD_LSFT)>; mods = <(MOD_LSFT)>;
}; };
lt_caps: lt_caps {
compatible = "zmk,behavior-hold-tap";
label = "LT_CAPS";
bindings = <&mo>, <&caps_word>;
#binding-cells = <2>;
tapping-term-ms = <150>;
flavor = "tap-preferred";
};
}; };
combos { combos {
@@ -61,54 +73,69 @@
keymap { keymap {
compatible = "zmk,keymap"; compatible = "zmk,keymap";
base { mac {
display-name = "qwerty"; display-name = "mac";
bindings = < bindings = <
&kp ESCAPE &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &backdel &kp TAB &hrm LEFT_CONTROL A &hrm LEFT_ALT S &hrm LEFT_GUI D &hrm LEFT_SHIFT F &kp G &kp H &hrm RIGHT_SHIFT J &hrm RIGHT_GUI K &hrm LEFT_ALT L &hrm RCTRL SEMICOLON &kp SQT &kp C_MENU &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp GRAVE &lt 5 ESCAPE &lt 3 SPACE &lt 6 TAB &lt 2 ESCAPE &lt 1 ENTER &lt 4 CAPS &kp ESCAPE &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &backdel &kp TAB &hrm LEFT_CONTROL A &hrm LEFT_ALT S &hrm LEFT_GUI D &hrm LEFT_SHIFT F &kp G &kp H &hrm RIGHT_SHIFT J &hrm RIGHT_GUI K &hrm LEFT_ALT L &hrm RCTRL SEMICOLON &kp SQT &kp C_MENU &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp GRAVE &lt 6 ESCAPE &lt 4 SPACE &lt_caps 7 0 &lt 3 ESCAPE &lt 2 ENTER &lt 5 CAPS
>;
};
win {
display-name = "win";
bindings = <
&kp ESCAPE &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &backdel &kp TAB &hrm LEFT_GUI A &hrm LEFT_ALT S &hrm LEFT_CONTROL D &hrm LEFT_SHIFT F &kp G &kp H &hrm RIGHT_SHIFT J &hrm RIGHT_CONTROL K &hrm LEFT_ALT L &hrm RIGHT_GUI SEMICOLON &kp SQT &kp C_MENU &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp GRAVE &lt 6 ESCAPE &lt 4 SPACE &lt_caps 7 0 &lt 3 ESCAPE &lt 2 ENTER &lt 5 CAPS
>; >;
}; };
numbers { numbers {
display-name = "numbers"; display-name = "numbers";
bindings = < bindings = <
&kp LEFT_BRACE &kp RIGHT_BRACE &kp N7 &kp N8 &kp N9 &kp FSLH &trans &trans &trans &trans &trans &kp BACKSPACE &kp LEFT_PARENTHESIS &kp RIGHT_PARENTHESIS &kp N4 &kp N5 &kp N6 &kp MINUS &trans &kp RSHFT &kp RGUI &kp LALT &kp RIGHT_SHIFT &trans &kp LEFT_BRACKET &kp RIGHT_BRACKET &kp N1 &kp N2 &kp N3 &kp EQUAL &trans &trans &trans &trans &trans &trans &kp COMMA &kp N0 &kp DOT &trans &trans &trans &kp LEFT_BRACE &kp RIGHT_BRACE &kp N7 &kp N8 &kp N9 &kp FSLH &none &none &none &none &none &trans &kp LEFT_PARENTHESIS &kp RIGHT_PARENTHESIS &kp N4 &kp N5 &kp N6 &kp MINUS &none &trans &trans &trans &trans &none &kp LEFT_BRACKET &kp RIGHT_BRACKET &kp N1 &kp N2 &kp N3 &kp EQUAL &none &none &none &none &none &none &kp COMMA &kp N0 &kp DOT &none &none &none
>; >;
}; };
symbols { symbols {
display-name = "symbols"; display-name = "symbols";
bindings = < bindings = <
&none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &kp GRAVE &kp NON_US_BACKSLASH &none &none &kp RIGHT_SHIFT &kp RIGHT_GUI &kp LEFT_ALT &kp RIGHT_CONTROL &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &kp SQT &kp SEMICOLON &kp LEFT_BRACKET &kp MINUS &none &none &none &none &none &none &none &none &none &kp GRAVE &kp NON_US_BACKSLASH &none &none &trans &trans &trans &trans &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none
>; >;
}; };
nav { nav {
display-name = "nav"; display-name = "nav";
bindings = < bindings = <
&trans &trans &trans &trans &trans &trans &kp HOME &kp PAGE_DOWN &kp PAGE_UP &kp END &trans &trans &trans &kp LCTRL &kp LALT &kp LGUI &kp LSHFT &trans &kp LEFT &kp DOWN &kp UP &kp RIGHT &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &trans &none &none &none &none &none &none &kp HOME &kp PAGE_DOWN &kp PAGE_UP &kp END &none &none &none &trans &trans &trans &trans &none &kp LEFT &kp DOWN &kp UP &kp RIGHT &none &none &none &none &none &none &none &none &mkp MB4 &none &none &mkp MB5 &none &none &none &none &none &none &none &none
>; >;
}; };
fkeys { fkeys {
display-name = "fkeys"; display-name = "fkeys";
bindings = < bindings = <
&kp F18 &kp F15 &kp F7 &kp F8 &kp F9 &kp F12 &none &none &none &none &none &none &kp F17 &kp F14 &kp F4 &kp F5 &kp F6 &kp F11 &none &kp RIGHT_SHIFT &kp RIGHT_GUI &kp LEFT_ALT &kp RIGHT_CONTROL &none &kp F16 &kp F13 &kp F1 &kp F2 &kp F3 &kp F10 &none &none &none &none &none &none &none &none &none &none &none &none &kp F18 &kp F15 &kp F7 &kp F8 &kp F9 &kp F12 &none &none &none &none &none &none &kp F17 &kp F14 &kp F4 &kp F5 &kp F6 &kp F11 &none &trans &trans &trans &trans &none &kp F16 &kp F13 &kp F1 &kp F2 &kp F3 &kp F10 &none &none &none &none &none &none &none &none &none &none &none &none
>; >;
}; };
media { media {
display-name = "media"; display-name = "media";
bindings = < bindings = <
&bt BT_CLR &none &none &none &none &none &none &kp C_AL_IMAGE_BROWSER &kp C_BRIGHTNESS_INC &none &none &none &none &none &bt BT_SEL 3 &bt BT_SEL 4 &none &none &kp C_PREVIOUS &kp C_VOL_DN &kp C_VOLUME_UP &kp C_NEXT &none &none &studio_unlock &none &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &none &none &kp C_MUTE &none &none &none &none &none &none &none &kp C_STOP &kp C_PLAY &none &bt BT_CLR &none &to 0 &to 1 &none &none &none &kp C_BRIGHTNESS_DEC &kp C_BRIGHTNESS_INC &none &none &none &none &none &bt BT_SEL 3 &bt BT_SEL 4 &none &none &kp C_PREVIOUS &kp C_VOL_DN &kp C_VOLUME_UP &kp C_NEXT &none &none &studio_unlock &none &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &none &none &kp C_MUTE &none &none &none &none &none &none &none &kp C_STOP &kp C_PLAY &none
>; >;
}; };
mouse { mouse {
display-name = "mouse"; display-name = "mouse";
bindings = < bindings = <
&none &none &none &none &none &none &msc SCRL_LEFT &msc SCRL_DOWN &msc SCRL_UP &msc SCRL_RIGHT &none &none &none &none &none &none &none &none &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_UP &mmv MOVE_RIGHT &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &mkp RCLK &mkp LCLK &mkp MCLK &none &none &none &none &none &none &msc SCRL_LEFT &msc SCRL_DOWN &msc SCRL_UP &msc SCRL_RIGHT &none &none &none &trans &trans &trans &trans &none &mmv MOVE_LEFT &mmv MOVE_DOWN &mmv MOVE_UP &mmv MOVE_RIGHT &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &none &mkp RCLK &mkp LCLK &mkp MCLK
>; >;
}; };
lextra1 {
status = "reserved";
};
lextra2 {
status = "reserved";
};
}; };
}; };